Breakdown
  Building on fire
  • I simulated the effect and rendered in maya software
  • I used blastcode to simulate the geometry.
  • The building model was downloaded from turbosquid.

  Hair shader & rib generator

  • I wrote the renderman hair shader
  • Developed the hair rib generator
  • I lit and animated the shot
  • I used the Norman model provided by my school

  Flood shot

  • I simulated the flood using realflow
  • The shaders was developed using slim and rendered in renderman
  • Truck and light post models downloaded from turbosquid

  Oil tanker explosion

  • I simulated the explosion and used blastcode to simulate the debris rigid body dynamics
  • I modeled and lit the shot

  Truck shading & lighting

  • I developed all the shaders using slim and rendered in renderman
  • I lit and developed the effects for the shot
  • Models were provided by Christophe Desse and Matthew Thain

  Campfire shot

  • I simulated the fluid simulation and rendered in maya software
  • I modeled, shaded and lit the shot

  Rocket bunny

  • I did the lighting and shading
  • I developed the fx pass
  • Model of the rabbit was done by Jeremy Birn.
  • I modeled the rest of the objects in the shot.